HOW TO WIKI

Raid Alarm and Discord Webhooks

In-Game Setup:

1.Place Raid Alert Base:
– Start by placing the Raid Alert Base in your desired location.
2.Attach Raid Alert Sender:
– Attach the Raid Alert Sender on top of the Raid Alert Base.
3.Insert Raid Alert Battery:
– Put the Raid Alert Battery in the base.
4.Assemble:
– Use pliers to assemble the Raid Alarm system once everything is attached.

Discord Webhook Setup:

1.Navigate to Discord:
   – Go to your Discord server and create a new channel where you want the raid alerts to be sent. Alternatively, you can use an existing channel.
2.Create a Webhook:
   – Edit the channel and navigate toIntegrations.
   – Click onNew Webhook or use an existing one.
   – Give the webhook a name and icon.
3.Copy Webhook URL:
   – Click onCopy Webhook URL.
   – Paste this URL in-game by pressingCTRL + V while editing the URL.

Note: Only the player who assembled the Raid Alarm system in the game can make changes to it.

For a Video Explanation:
– Check out this
Raid Alert with webhook setup

Dismantling:
– Use a screwdriver to dismantle the Raid Alarm system.

Ammo and Repair Workbenches

Ammo Workbench:
– Instantly unload and reload your magazines.
– Supports all ammo types, but only 16 different types can be placed in the workbench simultaneously.
– Available for purchase at the Tools Trader in Safe Zones (Note: They are a bit pricey!).
– On PVE servers, they are also located in Safe Zones. Hold the magazine in your hand to empty or fill it, and the bullets will be placed or removed from your inventory.

Repair Bench:
– Repairs are not instant; they take between 30 seconds to 2 minutes, depending on the item’s damage level. Ruined items take the longest to repair.
– The cost to fully repair a ruined item is 2k, regardless of the item (Money comes from your personal bank, not a group account).
– Available for purchase at the Tools Trader in Safe Zones (Note: They are a bit pricey!).
– On PVE servers, they are also located in Safe Zones.


Blacklisted Items (Cannot Be Repaired):
– CodeLock
– HackingTablet
– HackingBattery
– Lockpick
– CP_CannabisSeedsPackS1
– CP_CannabisSeedsPackNomad
– CP_CannabisSeedsPackBlackFrost
– All KeyCards
– CocaSeedPacks
– Fishing Hooks

vehicle Garage / Advanced Car Lock System

Types:
– There are two types of garages available.
– They are not limited to any specific type of vehicle and will work with helicopters, cars, trucks, and boats.

Group Limit:
– Each group can have one garage.

How to Use
CODE LOCK Car System and it Features:

– Purchase vehicle
– Buy Code lock from building trader (This is temp, till our custom code lock is completed for cars.)
– Open vehicle Door and Hold Code Lock in hand and attach Code Lock to vehicle
– Set 8 digit pin (looking to reduce this to 4 Digits)
– Players can remove code lock themselves
– vehicles can be locked picked at a lock %
– vehicle alarm system

Daily Rewards

How Daily Rewards Work:

Unlocking Levels:
– Each reward level (e.g., Basic Level 2) requires you to not accept the previous level’s reward for a set number of days to unlock the next level. (For example, to unlock Basic Level 2, you must wait 2 days without accepting the Basic Level 1 reward.)

Premium Users:
– Premium users can select one reward from both the Basic and Premium rewards.
– However, the same wait times apply to unlock all reward levels.

Note: Once you accept a reward, the rewards reset, and you’ll need to wait again to unlock all levels.

Base Building Plus

For a tutorial, watch this
How to Build with BBP from Basic to Advanced

Note: 
– Building materials remain in your inventory for construction.
– Placing them in the blueprint/frames will prevent you from using those resources for other building purposes.
– Cement Mixers are marked on the map as “MIXER” on PVP servers.
– On PVE servers, they are located in Safe Zones.

Dismantling Flags:

– Make sure to remove any items still attached to the flag.
– Dismantle in this order:
-Flag Pole: Use a hatchet to aim at the metal wire.
 -Pole Support (Rocks): Use a pickaxe or shovel.
 -Pole Base (Post): Use a sledgehammer.

DNA Keycard/Rooms and Deer Isle Key Cards

KMUC Bunker and Aircraft Carrier Keycards:

– Purple Access Card: Unlocks the KMUC bunker. (Deer Isle Normal Locations)
– Green Access Card: Unlocks the Aircraft Carrier. (Deer Isle Normal Locations)

DNA Key Cards:

Orange KeyCard: One-time use, found in the Red card vault.
Red KeyCard: One-time use, found in events like KOTH and Care Packages.
Yellow KeyCard: One-time use, found in events like KOTH and Care Packages.
Purple KeyCard: One-time use, found in events like KOTH and Care Packages.
B lue KeyCard: Two-time use, found on zombies and as ground loot.
Green KeyCard: Two-time use, found on zombies and as ground loot.

DNA Keycards Tier List:

Order: Green -> Blue -> Yellow -> Purple -> Red -> Orange
Vault Locations: Indicated on the map by colour markers.

How to Build DNA Keycards Workbench & Craft New Keys!

How to Build DNA Keycards Workbench & Craft New Keys

Diving for Loot and Air Compressors

Diving Gear:
-Required for long-term underwater exploration, including looting shipwrecks and finding hidden sea caches using the ‘Underwater Beacon Tracker.’

Controls:
– Use the number pad (2 to dive, 8 to rise). Note: You can still drown without proper gear.
Flippers:
– Increase swim speed but cannot be worn with a diving suit.
Diving Suit:
– Weighs you down, allowing you to sink and move along the seabed.
Air Compressors:
– Must be plugged into a power source like a generator or battery to fill your diving tanks.
Underwater Beacon Tracker:
– Functions like the ‘Hot/Cold’ game, giving proximity clues but not directions.

Deer Isle FYI's

KMUC Bunker:
– A purple card with a “4” unlocks the vault door for approximately 1.5 hours, with a 30-minute warning before closure.

Aircraft Carrier Vault:
– A green card with a “3” unlocks this vault.

Quest Line:
– The Deer Isle Quest Line remains active. However, rewards are accessible through high-tier loot areas for players not interested in PVE or RP content. For walkthroughs, refer to YouTube.

Grow Cannabis and Coke

For a detailed guide, check out this
How To Grow Weed Cannabis Plus

Coke Recipes:

Crafting recipe: CocaLeaves + CocaLeaves = CocaBag

Crafting recipe: 35xCocaBag + Duct Tape = CocaBrick

Deer Isle FYI's

KMUC Bunker:
– A purple card with a “4” unlocks the vault door for approximately 1.5 hours, with a 30-minute warning before closure.

Aircraft Carrier Vault:
– A green card with a “3” unlocks this vault.

Quest Line:
– The Deer Isle Quest Line remains active. However, rewards are accessible through high-tier loot areas for players not interested in PVE or RP content. For walkthroughs, refer to YouTube.

Explosives Crafting

Homemade Breaching Charge:
– Gunpowder: Sulphur + Charcoal Powder = Gunpowder.
– Incomplete Charge: 5x Gunpowder + Burlap Sack = Incomplete Homemade Breaching Charge.
– Final Charge: Incomplete Charge + Transceiver = Homemade Breaching Charge.

Heavy Breaching Charge:
– C4 Sticks: 2x C4 Stick + Duct Tape = C4 Sticks.
– Incomplete Charge: C4 Sticks + Detonator = Incomplete Heavy Breaching Charge.
– Final Charge: Incomplete Charge + Electrical Repair Kit = Heavy Breaching Charge.

Raiding Information

Doors and Hatches:
– Frame + Tier 1 Door: 1 Heavy or 2 Homemade charges.
– Frame + Tier 2 Door: 1 Heavy or 2 Homemade charges.
– Frame + Tier 3 Door: 1 Heavy or 2 Homemade charges.
– Tier 1 + Tier 1 Door: 1 Heavy or 2 Homemade charges.
– Tier 1 + Tier 2 Door: 1 Heavy or 2 Homemade charges.
– Tier 1 + Tier 3 Door: 1 Heavy or 2 Homemade charges.
– Tier 2 + Tier 1 Door: 1 Heavy or 2 Homemade charges.
– Tier 2 + Tier 2 Door: 2 Heavy or 4 Homemade charges.
– Tier 2 + Tier 3 Door: 2 Heavy or 4 Homemade charges.
– Tier 3 + Tier 1 Door: 1 Heavy or 2 Homemade charges.
– Tier 3 + Tier 2 Door: 2 Heavy or 4 Homemade charges.
– Tier 3 + Tier 3 Door: 3 Heavy or 6 Homemade charges.

Everything Else Raidable:
– Hangar Tier 1: 1 Heavy or 2 Homemade charges.
– Hangar Tier 2: 2 Heavy or 4 Homemade charges.
– Hangar Tier 3: 3 Heavy or 6 Homemade charges.
– Chain Link Gate: 2 Heavy or 4 Homemade charges.
– Gate Tier 1: 1 Heavy or 2 Homemade charges.
– Gate Tier 2: 2 Heavy or 4 Homemade charges.
– Gate Tier 3: 3 Heavy or 6 Homemade charges.
– Garage Door Tier 1: 1 Heavy or 2 Homemade charges.
– Garage Door Tier 2: 2 Heavy or 4 Homemade charges.
– Garage Door Tier 3: 3 Heavy or 6 Homemade charges.

Tier Materials:
-Tier 1: Wood
-Tier 2: Sheet Metal
-Tier 3: Concrete

Additional Raiding Tools:
– Vanilla Tents, Containers, and Lockers: Raid with hacksaws.
– Paragon Storage Items: Raid with a hacking tablet (requires a hacking battery).
– Locked Vehicles (Car, Heli, Boat): Use a lockpick (40% fail rate, 2 uses per lockpick).

Hunting Cabin

Crafting a Hunting Cabin Kit:
– Materials Needed: 10 Planks + 50 Nails.
– Tools Needed: 
  – Hammer (to build the Hunting Cabin).
  – Crowbar, Hatchet, or Sledgehammer (to dismantle).

Required Materials to Build:
– 99 Nails
– 100 Wood Planks
– 20 Logs
– 32 Stones

Note: A visual bug may indicate more materials are needed than listed above. As long as you use the amounts listed, the cabin will build correctly. Also, make sure to place a flag before placing the cabin.

PC Bitcoin Mining

To build a Bitcoin mining PC, you’ll need the following components:
-PC Kit
  -SSD
  -GPU
  -PSU
  -RAM
  -CPU
  -Battery

Crafting Process:
1. Combine a Cardboard Box with Duct Tape to craft an SSD Box.
2. Use a Soldering Iron and Copper Strands to create a Wiring Loom.
3. Combine the SSD Box and Wiring Loom to craft your SSD.
4. Place the RTX GPU Box on the ground and select open to assemble.

Once your PC is fully assembled, it has a 10% chance of mining a MetaLeon Coin.

Moonshine

How to Make Moonshine:

1. Buy or find a MoonShine Still Kit.
2. Find PumpkinPots (these look like cooking pots) – you need 2.
3. Place a PumpkinPot on the ground and fill it with Sugar and Yeast to create a MashPot.
4. Place both MashPots into the MoonShine Still.
5. Combine a Propane Canister (the tall, black one, not the base game’s blue canister) with aPropane Hose.
6. Attach the Propane Canister and Hose to the MoonShine Still.

Moonshine will be produced after approximately 4 minutes, yielding 6 Moonshine Bottles.

Animal Mounting and Rugs

Animal Head Mounts or Fish Mounts

To create Animal Head Mounts or Fish Mounts, you’ll need:
  – Planks
  – Nails

Simply combine the planks and nails to craft the mount for your wall.

Animal Skin Rugs
To craft Animal Skin Rugs, you’ll need:
  – Animal Skins
  – Garden Lime

Combine the Animal Skins with Garden Lime to create a decorative rug for your base.


Craft RaG Base Items

Normal Crafting

Crafting Small Metal Sheets (Required for Workbench):
– Combine a Hacksaw with a Metal Plate to create 60 Small Metal Sheets.
Note: The Hacksaw will degrade quickly, so keep Sharpening Stones handy.

Crafting Small Plastic Sheets (Required for Workbench):
– Combine Pliers with a Water Bottle to create 10 Small Plastic Sheets.


Workbench Crafting
All items crafted at the Workbench require a Hammer. You’ll see a preview of the item before crafting.

Crafting Crates:
There are three crate sizes: Small, Medium, and Large. Each size requires different amounts of materials.

Small Crate:
Wooden Planks: 4
Small Metal Sheets: 20
Nails: 20

Medium Crate:
Wooden Planks: 8
Small Metal Sheets: 40
Nails: 40

Large Crate:
Wooden Planks: 16
Small Metal Sheets: 80
Nails: 80

Crafting Metal Ammo Boxes:
You can craft Metal Ammo Boxes in three different colors: Red, Green, and Black.

Requirements:
Small Metal Sheets: 60

Crafting Plants:
There are six different plants you can craft.

Requirements:
Crop/Plant Material (must be a full quantity)
Plantnarok Seedspack

Crafting a Fishing Tackle Box:

Requirements:
Small Plastic Sheets: 50

Crafting a Beachball & Volleyball:

Requirements:
Small Plastic Sheets: 50

Crafting a Water Barrel:

Requirements:
Wooden Planks: 16
Small Metal Sheets: 80
Nails: 80

Crafting a Flamingo:

Requirements:
Small Plastic Sheets: 50

Crafting Wall Paintings:

Requirements:
Nails: 20
Wooden Planks: 4

Rag paint
use a Red Paint can. To clean, use a White Paint can.

Crafting a Grindstone:

Requirements:
32 Stones (large stones)

Crafting a Trashcan:

Requirements:
Nails: 20
Wooden Planks: 4

Crafting a Watering Can:

Requirements:
Small Metal Sheets: 60

Crafting an Ammo Cleaner:

Requirements:
Small Metal Sheets: 40
Small Plastic Sheets: 40

Crafting a Firewood Holder:

Requirements:
Small Metal Sheets: 100

Crafting a Barrel Furnace:

Requirements:
Small Metal Sheets: 100
Nails: 40
Planks: 20

Crafting Carpets:

Requirements:
Tarp: 4


Hover Loot

Controls:
– Hold H while hovering items to hover loot or drop items (keybind can be changed in the client settings)

Item in inventory:
Hitting H
– Move item to first Cargo on ground, if no free space was found, move it to the ground

SHIFT + H
– Move item to the ground

Item not on the player:

H
– Move item to inventory

SHIFT + H
– Move item to first Cargo on ground, if no free space was found, move it to the ground

Features

– Very simple Quality of life mod
– Change background color and speed of automatic pickup in a simple config
– Looting will automatically stop when inventory closed
– quickly pickup items from the ground to the players inventory
– quickly drop items to the floor from the players inventory
– should work even with custom inventory layouts as long as widget names are not changed

Second Hand Market (P2P)

If a Player Places Items for Sale or Orders at Safe Zones, those are the only locations that you can buy or complete the order. Global Markets are NOT tied to player Markets and cannot be connect at this time..

Global Stalls
– Each Safe Zone Has a Global Market that is linked to each other. (These Do Not Connect to Player Markets)
– Items will automatically appear on Bulletin Board
– Basic Members items last 3 days on Market.
– Premium Members last 7 days on Market.

Bulletin Board
– Lets you see all items for sale or Orders wanted on all Markets. (Player and Global)
– Lets you track location of the Market you want to buy item from.
– Lets you see Map location of the Market you want to buy item from.

Individual Stalls
– 4 different Stall Models
– Markets last 3 days for Basic Members
– Publish you personal Market so it appears on the Bulletin Board.
– 50 free slots for Basic Members, can buy up to 300 slots to sell items. (This is size of item not the amount of items you can place.)
– 100 free slots for Premium Members, can buy up to 600 slots to sell items. (This is size of item not the amount of items you can place.)
– When Player owned Market expires, the Owner has 60 minutes to retrieve all remaining items and money or it will be lost. If past this time, all items, money and Market is lost.

Premium Feature
– Markets last 7 days for premium.
– 600 slots to sell items. (This is size of item not the amount of items you can place.)
– Premium Users can pay less for buying a Market Stall.
– Premium Users can have more placed Market Stalls at same time.
– Premium Users can have more slots in their Market Stalls.
– Premium Users can pay less for publishing on Bulletin Board.
(NOTE) This is a different Premium than the Daily Rewards, you till need to buy this separate. If Premium status changed, the values to already Market /Market kit that player have, will adapt.

Gebs Fishing

Saltwater Fish:

Mahimahi
Feeds: 9 AM – 6 PM (warm daylight hours)
Sailfish
Feeds: 9 AM – 6 PM (warm daylight hours)
Angelfish
Feeds: 9 AM – 6 PM (warm daylight hours)
Asianseabass
Feeds: 9 AM – 6 PM (warm daylight hours)
Bluemarlin
Feeds: 9 AM – 6 PM (warm daylight hours)
Bonita
Feeds: 1 AM – 10 AM, 6 PM – 12 AM (early morning and late evening)
Cherrysalmon
Feeds: 1 AM – 10 AM, 6 PM – 12 AM (early morning and late evening)
Flatheadmullet
Feeds: 1 AM – 10 AM, 6 PM – 12 AM (early morning and late evening)
Leopardshark
Feeds: 1 AM – 10 AM, 6 PM – 12 AM (early morning and late evening)
Pacificcod
Feeds: 1 AM – 10 AM, 6 PM – 12 AM (early morning and late evening)
Greatwhiteshark
Feeds: 3 AM – 10 AM, 9 PM – 12 AM (early morning and late evening)
Angelshark
Feeds: 1 AM – 10 AM, 9 PM – 12 AM (night and early morning)
Yellowfintuna
Feeds: 3 AM – 10 AM, 6 PM – 12 AM (early morning and evening)

Freshwater Fish:

Northernpike
Feeds: 6 AM – 6 PM (daylight hours)
Largemouthbass
Feeds: 1 AM – 10 AM, 6 PM – 12 AM (early morning and evening)
Smallmouthbass
Feeds: 1 AM – 10 AM, 6 PM – 12 AM (early morning and evening)
Walleye
Feeds: 1 AM – 10 AM, 6 PM – 12 AM (early morning and evening)
Sunfish
Feeds: 6 AM – 6 PM (daylight hours)
Whitebass
Feeds: 1 AM – 10 AM, 6 PM – 12 AM (early morning and evening)
Blackbass
Feeds: 1 AM – 10 AM, 6 PM – 12 AM (early morning and evening)
Rainbow Trout
Feeds: 1 AM – 10 AM, 6 PM – 12 AM (morning and evening)
Brown Trout
Feeds: 1 AM – 10 AM, 6 PM – 12 AM (morning and evening)
Brook Trout
Feeds: 1 AM – 10 AM, 6 PM – 12 AM (morning and evening)
Lake Trout
Feeds: 1 AM – 10 AM, 6 PM – 12 AM (morning and evening)
Cutthroat Trout
Feeds: 1 AM – 10 AM, 6 PM – 12 AM (morning and evening)
Perch
Feeds: 1 AM – 10 AM, 6 PM – 12 AM (morning and evening)
Catfish
Feeds: 3 AM – 10 AM, 9 PM – 12 AM (nocturnal feeder)
Minnow
Feeds: All day (1 AM – 12 AM)
Bluegill
Feeds: All day (1 AM – 12 AM)
Sauger
Feeds: 1 AM – 10 AM, 6 PM – 12 AM (morning and evening)
Bowfin
Feeds: 1 AM – 10 AM, 6 PM – 12 AM (morning and evening)
Slimysculpin
Feeds: 1 AM – 10 AM, 6 PM – 12 AM (morning and evening)

Fishtrap-based:

Crayfish
Feeds: 1 AM – 10 AM, 6 PM – 12 AM (night and early morning)
Bloodclam
Feeds: All day (1 AM – 12 AM)
Mussel
Feeds: All day (1 AM – 12 AM)
Blackdevilsnail
Feeds: All day (1 AM – 12 AM)
Starfish
Feeds: All day (1 AM – 12 AM)
Kingcrab
Feeds: All day (1 AM – 12 AM)
Jellyfish
Feeds: All day (1 AM – 12 AM)
Lobster
Feeds: All day (1 AM – 12 AM)
Blue Lobster
Feeds: All day (1 AM – 12 AM)

Fishing Chance %: